906 lines
31 KiB
C++
906 lines
31 KiB
C++
#ifndef SASS_AST_H
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#define SASS_AST_H
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// sass.hpp must go before all system headers to get the
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// __EXTENSIONS__ fix on Solaris.
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#include "sass.hpp"
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#include <set>
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#include <deque>
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#include <vector>
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#include <string>
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#include <sstream>
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#include <iostream>
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#include <typeinfo>
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#include <algorithm>
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#include "sass/base.h"
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#include "ast_fwd_decl.hpp"
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#include "util.hpp"
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#include "units.hpp"
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#include "context.hpp"
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#include "position.hpp"
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#include "constants.hpp"
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#include "operation.hpp"
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#include "position.hpp"
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#include "inspect.hpp"
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#include "source_map.hpp"
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#include "environment.hpp"
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#include "error_handling.hpp"
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#include "ast_def_macros.hpp"
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#include "ast_fwd_decl.hpp"
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#include "source_map.hpp"
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#include "fn_utils.hpp"
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#include "sass.h"
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namespace Sass {
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// easier to search with name
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const bool DELAYED = true;
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// ToDo: should this really be hardcoded
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// Note: most methods follow precision option
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const double NUMBER_EPSILON = 1e-12;
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// macro to test if numbers are equal within a small error margin
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#define NEAR_EQUAL(lhs, rhs) std::fabs(lhs - rhs) < NUMBER_EPSILON
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// ToDo: where does this fit best?
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// We don't share this with C-API?
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class Operand {
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public:
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Operand(Sass_OP operand, bool ws_before = false, bool ws_after = false)
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: operand(operand), ws_before(ws_before), ws_after(ws_after)
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{ }
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public:
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enum Sass_OP operand;
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bool ws_before;
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bool ws_after;
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};
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//////////////////////////////////////////////////////////
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// `hash_combine` comes from boost (functional/hash):
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// http://www.boost.org/doc/libs/1_35_0/doc/html/hash/combine.html
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// Boost Software License - Version 1.0
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// http://www.boost.org/users/license.html
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template <typename T>
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void hash_combine (std::size_t& seed, const T& val)
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{
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seed ^= std::hash<T>()(val) + 0x9e3779b9
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+ (seed<<6) + (seed>>2);
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}
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//////////////////////////////////////////////////////////
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const char* sass_op_to_name(enum Sass_OP op);
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const char* sass_op_separator(enum Sass_OP op);
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//////////////////////////////////////////////////////////
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// Abstract base class for all abstract syntax tree nodes.
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//////////////////////////////////////////////////////////
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class AST_Node : public SharedObj {
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ADD_PROPERTY(ParserState, pstate)
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public:
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AST_Node(ParserState pstate)
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: pstate_(pstate)
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{ }
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AST_Node(const AST_Node* ptr)
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: pstate_(ptr->pstate_)
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{ }
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// allow implicit conversion to string
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// needed for by SharedPtr implementation
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operator std::string() {
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return to_string();
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}
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// AST_Node(AST_Node& ptr) = delete;
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virtual ~AST_Node() = 0;
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virtual size_t hash() const { return 0; }
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virtual std::string inspect() const { return to_string({ INSPECT, 5 }); }
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virtual std::string to_sass() const { return to_string({ TO_SASS, 5 }); }
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virtual const std::string to_string(Sass_Inspect_Options opt) const;
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virtual const std::string to_string() const;
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virtual void cloneChildren() {};
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// generic find function (not fully implemented yet)
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// ToDo: add specific implementions to all children
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virtual bool find ( bool (*f)(AST_Node_Obj) ) { return f(this); };
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void update_pstate(const ParserState& pstate);
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Offset off() { return pstate(); }
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Position pos() { return pstate(); }
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ATTACH_ABSTRACT_AST_OPERATIONS(AST_Node);
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ATTACH_ABSTRACT_CRTP_PERFORM_METHODS()
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};
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inline AST_Node::~AST_Node() { }
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//////////////////////////////////////////////////////////////////////
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// define cast template now (need complete type)
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//////////////////////////////////////////////////////////////////////
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template<class T>
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T* Cast(AST_Node* ptr) {
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return ptr && typeid(T) == typeid(*ptr) ?
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static_cast<T*>(ptr) : NULL;
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};
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template<class T>
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const T* Cast(const AST_Node* ptr) {
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return ptr && typeid(T) == typeid(*ptr) ?
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static_cast<const T*>(ptr) : NULL;
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};
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//////////////////////////////////////////////////////////////////////
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// Abstract base class for expressions. This side of the AST hierarchy
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// represents elements in value contexts, which exist primarily to be
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// evaluated and returned.
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//////////////////////////////////////////////////////////////////////
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class Expression : public AST_Node {
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public:
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enum Type {
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NONE,
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BOOLEAN,
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NUMBER,
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COLOR,
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STRING,
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LIST,
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MAP,
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SELECTOR,
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NULL_VAL,
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FUNCTION_VAL,
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C_WARNING,
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C_ERROR,
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FUNCTION,
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VARIABLE,
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PARENT,
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NUM_TYPES
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};
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private:
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// expressions in some contexts shouldn't be evaluated
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ADD_PROPERTY(bool, is_delayed)
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ADD_PROPERTY(bool, is_expanded)
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ADD_PROPERTY(bool, is_interpolant)
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ADD_PROPERTY(Type, concrete_type)
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public:
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Expression(ParserState pstate, bool d = false, bool e = false, bool i = false, Type ct = NONE);
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virtual operator bool() { return true; }
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virtual ~Expression() { }
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virtual bool is_invisible() const { return false; }
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virtual std::string type() const { return ""; }
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static std::string type_name() { return ""; }
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virtual bool is_false() { return false; }
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// virtual bool is_true() { return !is_false(); }
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virtual bool operator< (const Expression& rhs) const { return false; }
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virtual bool operator== (const Expression& rhs) const { return false; }
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inline bool operator>(const Expression& rhs) const { return rhs < *this; }
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inline bool operator!=(const Expression& rhs) const { return !(rhs == *this); }
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virtual bool eq(const Expression& rhs) const { return *this == rhs; };
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virtual void set_delayed(bool delayed) { is_delayed(delayed); }
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virtual bool has_interpolant() const { return is_interpolant(); }
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virtual bool is_left_interpolant() const { return is_interpolant(); }
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virtual bool is_right_interpolant() const { return is_interpolant(); }
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ATTACH_VIRTUAL_AST_OPERATIONS(Expression);
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size_t hash() const override { return 0; }
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};
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}
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/////////////////////////////////////////////////////////////////////////////////////
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// Hash method specializations for std::unordered_map to work with Sass::Expression
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/////////////////////////////////////////////////////////////////////////////////////
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namespace std {
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template<>
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struct hash<Sass::Expression_Obj>
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{
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size_t operator()(Sass::Expression_Obj s) const
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{
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return s->hash();
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}
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};
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template<>
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struct equal_to<Sass::Expression_Obj>
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{
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bool operator()( Sass::Expression_Obj lhs, Sass::Expression_Obj rhs) const
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{
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return lhs->hash() == rhs->hash();
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}
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};
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}
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namespace Sass {
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/////////////////////////////////////////////////////////////////////////////
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// Mixin class for AST nodes that should behave like vectors. Uses the
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// "Template Method" design pattern to allow subclasses to adjust their flags
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// when certain objects are pushed.
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/////////////////////////////////////////////////////////////////////////////
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template <typename T>
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class Vectorized {
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std::vector<T> elements_;
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protected:
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mutable size_t hash_;
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void reset_hash() { hash_ = 0; }
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virtual void adjust_after_pushing(T element) { }
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public:
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Vectorized(size_t s = 0) : hash_(0)
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{ elements_.reserve(s); }
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virtual ~Vectorized() = 0;
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size_t length() const { return elements_.size(); }
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bool empty() const { return elements_.empty(); }
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void clear() { return elements_.clear(); }
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T last() const { return elements_.back(); }
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T first() const { return elements_.front(); }
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T& operator[](size_t i) { return elements_[i]; }
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virtual const T& at(size_t i) const { return elements_.at(i); }
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virtual T& at(size_t i) { return elements_.at(i); }
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const T& get(size_t i) const { return elements_[i]; }
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const T& operator[](size_t i) const { return elements_[i]; }
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virtual void append(T element)
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{
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if (element) {
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reset_hash();
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elements_.push_back(element);
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adjust_after_pushing(element);
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}
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}
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virtual void concat(Vectorized* v)
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{
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for (size_t i = 0, L = v->length(); i < L; ++i) this->append((*v)[i]);
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}
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Vectorized& unshift(T element)
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{
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elements_.insert(elements_.begin(), element);
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return *this;
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}
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std::vector<T>& elements() { return elements_; }
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const std::vector<T>& elements() const { return elements_; }
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std::vector<T>& elements(std::vector<T>& e) { elements_ = e; return elements_; }
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virtual size_t hash() const
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{
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if (hash_ == 0) {
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for (const T& el : elements_) {
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hash_combine(hash_, el->hash());
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}
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}
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return hash_;
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}
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template <typename P, typename V>
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typename std::vector<T>::iterator insert(P position, const V& val) {
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reset_hash();
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return elements_.insert(position, val);
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}
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typename std::vector<T>::iterator end() { return elements_.end(); }
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typename std::vector<T>::iterator begin() { return elements_.begin(); }
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typename std::vector<T>::const_iterator end() const { return elements_.end(); }
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typename std::vector<T>::const_iterator begin() const { return elements_.begin(); }
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typename std::vector<T>::iterator erase(typename std::vector<T>::iterator el) { return elements_.erase(el); }
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typename std::vector<T>::const_iterator erase(typename std::vector<T>::const_iterator el) { return elements_.erase(el); }
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};
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template <typename T>
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inline Vectorized<T>::~Vectorized() { }
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/////////////////////////////////////////////////////////////////////////////
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// Mixin class for AST nodes that should behave like a hash table. Uses an
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// extra <std::vector> internally to maintain insertion order for interation.
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/////////////////////////////////////////////////////////////////////////////
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class Hashed {
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private:
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ExpressionMap elements_;
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std::vector<Expression_Obj> list_;
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protected:
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mutable size_t hash_;
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Expression_Obj duplicate_key_;
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void reset_hash() { hash_ = 0; }
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void reset_duplicate_key() { duplicate_key_ = {}; }
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virtual void adjust_after_pushing(std::pair<Expression_Obj, Expression_Obj> p) { }
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public:
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Hashed(size_t s = 0)
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: elements_(ExpressionMap(s)),
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list_(std::vector<Expression_Obj>()),
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hash_(0), duplicate_key_({})
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{ elements_.reserve(s); list_.reserve(s); }
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virtual ~Hashed();
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size_t length() const { return list_.size(); }
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bool empty() const { return list_.empty(); }
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bool has(Expression_Obj k) const { return elements_.count(k) == 1; }
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Expression_Obj at(Expression_Obj k) const;
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bool has_duplicate_key() const { return duplicate_key_ != nullptr; }
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Expression_Obj get_duplicate_key() const { return duplicate_key_; }
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const ExpressionMap elements() { return elements_; }
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Hashed& operator<<(std::pair<Expression_Obj, Expression_Obj> p)
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{
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reset_hash();
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if (!has(p.first)) list_.push_back(p.first);
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else if (!duplicate_key_) duplicate_key_ = p.first;
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elements_[p.first] = p.second;
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adjust_after_pushing(p);
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return *this;
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}
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Hashed& operator+=(Hashed* h)
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{
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if (length() == 0) {
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this->elements_ = h->elements_;
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this->list_ = h->list_;
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return *this;
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}
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for (auto key : h->keys()) {
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*this << std::make_pair(key, h->at(key));
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}
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reset_duplicate_key();
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return *this;
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}
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const ExpressionMap& pairs() const { return elements_; }
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const std::vector<Expression_Obj>& keys() const { return list_; }
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// std::unordered_map<Expression_Obj, Expression_Obj>::iterator end() { return elements_.end(); }
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// std::unordered_map<Expression_Obj, Expression_Obj>::iterator begin() { return elements_.begin(); }
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// std::unordered_map<Expression_Obj, Expression_Obj>::const_iterator end() const { return elements_.end(); }
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// std::unordered_map<Expression_Obj, Expression_Obj>::const_iterator begin() const { return elements_.begin(); }
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};
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inline Hashed::~Hashed() { }
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/////////////////////////////////////////////////////////////////////////
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// Abstract base class for statements. This side of the AST hierarchy
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// represents elements in expansion contexts, which exist primarily to be
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// rewritten and macro-expanded.
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/////////////////////////////////////////////////////////////////////////
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class Statement : public AST_Node {
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public:
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enum Type {
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NONE,
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RULESET,
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MEDIA,
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DIRECTIVE,
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SUPPORTS,
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ATROOT,
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BUBBLE,
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CONTENT,
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KEYFRAMERULE,
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DECLARATION,
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ASSIGNMENT,
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IMPORT_STUB,
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IMPORT,
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COMMENT,
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WARNING,
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RETURN,
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EXTEND,
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ERROR,
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DEBUGSTMT,
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WHILE,
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EACH,
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FOR,
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IF
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};
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private:
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ADD_PROPERTY(Type, statement_type)
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ADD_PROPERTY(size_t, tabs)
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ADD_PROPERTY(bool, group_end)
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public:
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Statement(ParserState pstate, Type st = NONE, size_t t = 0);
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virtual ~Statement() = 0; // virtual destructor
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// needed for rearranging nested rulesets during CSS emission
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virtual bool bubbles();
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virtual bool has_content();
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virtual bool is_invisible() const;
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ATTACH_VIRTUAL_AST_OPERATIONS(Statement)
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};
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inline Statement::~Statement() { }
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////////////////////////
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// Blocks of statements.
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////////////////////////
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class Block final : public Statement, public Vectorized<Statement_Obj> {
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ADD_PROPERTY(bool, is_root)
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// needed for properly formatted CSS emission
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protected:
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void adjust_after_pushing(Statement_Obj s) override {}
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public:
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Block(ParserState pstate, size_t s = 0, bool r = false);
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bool has_content() override;
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ATTACH_AST_OPERATIONS(Block)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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////////////////////////////////////////////////////////////////////////
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// Abstract base class for statements that contain blocks of statements.
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////////////////////////////////////////////////////////////////////////
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class Has_Block : public Statement {
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ADD_PROPERTY(Block_Obj, block)
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public:
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Has_Block(ParserState pstate, Block_Obj b);
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Has_Block(const Has_Block* ptr); // copy constructor
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virtual ~Has_Block() = 0; // virtual destructor
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virtual bool has_content() override;
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};
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inline Has_Block::~Has_Block() { }
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/////////////////////////////////////////////////////////////////////////////
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// Rulesets (i.e., sets of styles headed by a selector and containing a block
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// of style declarations.
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/////////////////////////////////////////////////////////////////////////////
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class Ruleset final : public Has_Block {
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ADD_PROPERTY(Selector_List_Obj, selector)
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ADD_PROPERTY(bool, is_root);
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public:
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Ruleset(ParserState pstate, Selector_List_Obj s = {}, Block_Obj b = {});
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bool is_invisible() const override;
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ATTACH_AST_OPERATIONS(Ruleset)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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/////////////////
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// Bubble.
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/////////////////
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class Bubble final : public Statement {
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ADD_PROPERTY(Statement_Obj, node)
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ADD_PROPERTY(bool, group_end)
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public:
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Bubble(ParserState pstate, Statement_Obj n, Statement_Obj g = {}, size_t t = 0);
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bool bubbles() override;
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ATTACH_AST_OPERATIONS(Bubble)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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/////////////////
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// Trace.
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/////////////////
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class Trace final : public Has_Block {
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ADD_CONSTREF(char, type)
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ADD_CONSTREF(std::string, name)
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public:
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Trace(ParserState pstate, std::string n, Block_Obj b = {}, char type = 'm');
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ATTACH_AST_OPERATIONS(Trace)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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/////////////////
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// Media queries.
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/////////////////
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class Media_Block final : public Has_Block {
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ADD_PROPERTY(List_Obj, media_queries)
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public:
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Media_Block(ParserState pstate, List_Obj mqs, Block_Obj b);
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bool bubbles() override;
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bool is_invisible() const override;
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ATTACH_AST_OPERATIONS(Media_Block)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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///////////////////////////////////////////////////////////////////////
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// At-rules -- arbitrary directives beginning with "@" that may have an
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// optional statement block.
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///////////////////////////////////////////////////////////////////////
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class Directive final : public Has_Block {
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ADD_CONSTREF(std::string, keyword)
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ADD_PROPERTY(Selector_List_Obj, selector)
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ADD_PROPERTY(Expression_Obj, value)
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public:
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Directive(ParserState pstate, std::string kwd, Selector_List_Obj sel = {}, Block_Obj b = {}, Expression_Obj val = {});
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bool bubbles() override;
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bool is_media();
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bool is_keyframes();
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ATTACH_AST_OPERATIONS(Directive)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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///////////////////////////////////////////////////////////////////////
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// Keyframe-rules -- the child blocks of "@keyframes" nodes.
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///////////////////////////////////////////////////////////////////////
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class Keyframe_Rule final : public Has_Block {
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// according to css spec, this should be <keyframes-name>
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// <keyframes-name> = <custom-ident> | <string>
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ADD_PROPERTY(Selector_List_Obj, name)
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public:
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Keyframe_Rule(ParserState pstate, Block_Obj b);
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ATTACH_AST_OPERATIONS(Keyframe_Rule)
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ATTACH_CRTP_PERFORM_METHODS()
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};
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////////////////////////////////////////////////////////////////////////
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// Declarations -- style rules consisting of a property name and values.
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////////////////////////////////////////////////////////////////////////
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class Declaration final : public Has_Block {
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ADD_PROPERTY(String_Obj, property)
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ADD_PROPERTY(Expression_Obj, value)
|
|
ADD_PROPERTY(bool, is_important)
|
|
ADD_PROPERTY(bool, is_custom_property)
|
|
ADD_PROPERTY(bool, is_indented)
|
|
public:
|
|
Declaration(ParserState pstate, String_Obj prop, Expression_Obj val, bool i = false, bool c = false, Block_Obj b = {});
|
|
bool is_invisible() const override;
|
|
ATTACH_AST_OPERATIONS(Declaration)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////
|
|
// Assignments -- variable and value.
|
|
/////////////////////////////////////
|
|
class Assignment final : public Statement {
|
|
ADD_CONSTREF(std::string, variable)
|
|
ADD_PROPERTY(Expression_Obj, value)
|
|
ADD_PROPERTY(bool, is_default)
|
|
ADD_PROPERTY(bool, is_global)
|
|
public:
|
|
Assignment(ParserState pstate, std::string var, Expression_Obj val, bool is_default = false, bool is_global = false);
|
|
ATTACH_AST_OPERATIONS(Assignment)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
// Import directives. CSS and Sass import lists can be intermingled, so it's
|
|
// necessary to store a list of each in an Import node.
|
|
////////////////////////////////////////////////////////////////////////////
|
|
class Import final : public Statement {
|
|
std::vector<Expression_Obj> urls_;
|
|
std::vector<Include> incs_;
|
|
ADD_PROPERTY(List_Obj, import_queries);
|
|
public:
|
|
Import(ParserState pstate);
|
|
std::vector<Include>& incs();
|
|
std::vector<Expression_Obj>& urls();
|
|
ATTACH_AST_OPERATIONS(Import)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
// not yet resolved single import
|
|
// so far we only know requested name
|
|
class Import_Stub final : public Statement {
|
|
Include resource_;
|
|
public:
|
|
Import_Stub(ParserState pstate, Include res);
|
|
Include resource();
|
|
std::string imp_path();
|
|
std::string abs_path();
|
|
ATTACH_AST_OPERATIONS(Import_Stub)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
//////////////////////////////
|
|
// The Sass `@warn` directive.
|
|
//////////////////////////////
|
|
class Warning final : public Statement {
|
|
ADD_PROPERTY(Expression_Obj, message)
|
|
public:
|
|
Warning(ParserState pstate, Expression_Obj msg);
|
|
ATTACH_AST_OPERATIONS(Warning)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////////////////////////
|
|
// The Sass `@error` directive.
|
|
///////////////////////////////
|
|
class Error final : public Statement {
|
|
ADD_PROPERTY(Expression_Obj, message)
|
|
public:
|
|
Error(ParserState pstate, Expression_Obj msg);
|
|
ATTACH_AST_OPERATIONS(Error)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////////////////////////
|
|
// The Sass `@debug` directive.
|
|
///////////////////////////////
|
|
class Debug final : public Statement {
|
|
ADD_PROPERTY(Expression_Obj, value)
|
|
public:
|
|
Debug(ParserState pstate, Expression_Obj val);
|
|
ATTACH_AST_OPERATIONS(Debug)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////////////////////////////////////
|
|
// CSS comments. These may be interpolated.
|
|
///////////////////////////////////////////
|
|
class Comment final : public Statement {
|
|
ADD_PROPERTY(String_Obj, text)
|
|
ADD_PROPERTY(bool, is_important)
|
|
public:
|
|
Comment(ParserState pstate, String_Obj txt, bool is_important);
|
|
virtual bool is_invisible() const override;
|
|
ATTACH_AST_OPERATIONS(Comment)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////
|
|
// The Sass `@if` control directive.
|
|
////////////////////////////////////
|
|
class If final : public Has_Block {
|
|
ADD_PROPERTY(Expression_Obj, predicate)
|
|
ADD_PROPERTY(Block_Obj, alternative)
|
|
public:
|
|
If(ParserState pstate, Expression_Obj pred, Block_Obj con, Block_Obj alt = {});
|
|
virtual bool has_content() override;
|
|
ATTACH_AST_OPERATIONS(If)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////
|
|
// The Sass `@for` control directive.
|
|
/////////////////////////////////////
|
|
class For final : public Has_Block {
|
|
ADD_CONSTREF(std::string, variable)
|
|
ADD_PROPERTY(Expression_Obj, lower_bound)
|
|
ADD_PROPERTY(Expression_Obj, upper_bound)
|
|
ADD_PROPERTY(bool, is_inclusive)
|
|
public:
|
|
For(ParserState pstate, std::string var, Expression_Obj lo, Expression_Obj hi, Block_Obj b, bool inc);
|
|
ATTACH_AST_OPERATIONS(For)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
//////////////////////////////////////
|
|
// The Sass `@each` control directive.
|
|
//////////////////////////////////////
|
|
class Each final : public Has_Block {
|
|
ADD_PROPERTY(std::vector<std::string>, variables)
|
|
ADD_PROPERTY(Expression_Obj, list)
|
|
public:
|
|
Each(ParserState pstate, std::vector<std::string> vars, Expression_Obj lst, Block_Obj b);
|
|
ATTACH_AST_OPERATIONS(Each)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////////////////////////////////
|
|
// The Sass `@while` control directive.
|
|
///////////////////////////////////////
|
|
class While final : public Has_Block {
|
|
ADD_PROPERTY(Expression_Obj, predicate)
|
|
public:
|
|
While(ParserState pstate, Expression_Obj pred, Block_Obj b);
|
|
ATTACH_AST_OPERATIONS(While)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////
|
|
// The @return directive for use inside SassScript functions.
|
|
/////////////////////////////////////////////////////////////
|
|
class Return final : public Statement {
|
|
ADD_PROPERTY(Expression_Obj, value)
|
|
public:
|
|
Return(ParserState pstate, Expression_Obj val);
|
|
ATTACH_AST_OPERATIONS(Return)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////
|
|
// The Sass `@extend` directive.
|
|
////////////////////////////////
|
|
class Extension final : public Statement {
|
|
ADD_PROPERTY(Selector_List_Obj, selector)
|
|
public:
|
|
Extension(ParserState pstate, Selector_List_Obj s);
|
|
ATTACH_AST_OPERATIONS(Extension)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
// Definitions for both mixins and functions. The two cases are distinguished
|
|
// by a type tag.
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
class Definition final : public Has_Block {
|
|
public:
|
|
enum Type { MIXIN, FUNCTION };
|
|
ADD_CONSTREF(std::string, name)
|
|
ADD_PROPERTY(Parameters_Obj, parameters)
|
|
ADD_PROPERTY(Env*, environment)
|
|
ADD_PROPERTY(Type, type)
|
|
ADD_PROPERTY(Native_Function, native_function)
|
|
ADD_PROPERTY(Sass_Function_Entry, c_function)
|
|
ADD_PROPERTY(void*, cookie)
|
|
ADD_PROPERTY(bool, is_overload_stub)
|
|
ADD_PROPERTY(Signature, signature)
|
|
public:
|
|
Definition(ParserState pstate,
|
|
std::string n,
|
|
Parameters_Obj params,
|
|
Block_Obj b,
|
|
Type t);
|
|
Definition(ParserState pstate,
|
|
Signature sig,
|
|
std::string n,
|
|
Parameters_Obj params,
|
|
Native_Function func_ptr,
|
|
bool overload_stub = false);
|
|
Definition(ParserState pstate,
|
|
Signature sig,
|
|
std::string n,
|
|
Parameters_Obj params,
|
|
Sass_Function_Entry c_func);
|
|
ATTACH_AST_OPERATIONS(Definition)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
//////////////////////////////////////
|
|
// Mixin calls (i.e., `@include ...`).
|
|
//////////////////////////////////////
|
|
class Mixin_Call final : public Has_Block {
|
|
ADD_CONSTREF(std::string, name)
|
|
ADD_PROPERTY(Arguments_Obj, arguments)
|
|
ADD_PROPERTY(Parameters_Obj, block_parameters)
|
|
public:
|
|
Mixin_Call(ParserState pstate, std::string n, Arguments_Obj args, Parameters_Obj b_params = {}, Block_Obj b = {});
|
|
ATTACH_AST_OPERATIONS(Mixin_Call)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////////////////////////////////////////////
|
|
// The @content directive for mixin content blocks.
|
|
///////////////////////////////////////////////////
|
|
class Content final : public Statement {
|
|
ADD_PROPERTY(Arguments_Obj, arguments)
|
|
public:
|
|
Content(ParserState pstate, Arguments_Obj args);
|
|
ATTACH_AST_OPERATIONS(Content)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////////
|
|
// Arithmetic negation (logical negation is just an ordinary function call).
|
|
////////////////////////////////////////////////////////////////////////////
|
|
class Unary_Expression final : public Expression {
|
|
public:
|
|
enum Type { PLUS, MINUS, NOT, SLASH };
|
|
private:
|
|
HASH_PROPERTY(Type, optype)
|
|
HASH_PROPERTY(Expression_Obj, operand)
|
|
mutable size_t hash_;
|
|
public:
|
|
Unary_Expression(ParserState pstate, Type t, Expression_Obj o);
|
|
const std::string type_name();
|
|
virtual bool operator==(const Expression& rhs) const override;
|
|
size_t hash() const override;
|
|
ATTACH_AST_OPERATIONS(Unary_Expression)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////
|
|
// Individual argument objects for mixin and function calls.
|
|
////////////////////////////////////////////////////////////
|
|
class Argument final : public Expression {
|
|
HASH_PROPERTY(Expression_Obj, value)
|
|
HASH_CONSTREF(std::string, name)
|
|
ADD_PROPERTY(bool, is_rest_argument)
|
|
ADD_PROPERTY(bool, is_keyword_argument)
|
|
mutable size_t hash_;
|
|
public:
|
|
Argument(ParserState pstate, Expression_Obj val, std::string n = "", bool rest = false, bool keyword = false);
|
|
void set_delayed(bool delayed) override;
|
|
bool operator==(const Expression& rhs) const override;
|
|
size_t hash() const override;
|
|
ATTACH_AST_OPERATIONS(Argument)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////////////////////////////////////////
|
|
// Argument lists -- in their own class to facilitate context-sensitive
|
|
// error checking (e.g., ensuring that all ordinal arguments precede all
|
|
// named arguments).
|
|
////////////////////////////////////////////////////////////////////////
|
|
class Arguments final : public Expression, public Vectorized<Argument_Obj> {
|
|
ADD_PROPERTY(bool, has_named_arguments)
|
|
ADD_PROPERTY(bool, has_rest_argument)
|
|
ADD_PROPERTY(bool, has_keyword_argument)
|
|
protected:
|
|
void adjust_after_pushing(Argument_Obj a) override;
|
|
public:
|
|
Arguments(ParserState pstate);
|
|
void set_delayed(bool delayed) override;
|
|
Argument_Obj get_rest_argument();
|
|
Argument_Obj get_keyword_argument();
|
|
ATTACH_AST_OPERATIONS(Arguments)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////
|
|
// Media queries.
|
|
/////////////////
|
|
class Media_Query final : public Expression,
|
|
public Vectorized<Media_Query_Expression_Obj> {
|
|
ADD_PROPERTY(String_Obj, media_type)
|
|
ADD_PROPERTY(bool, is_negated)
|
|
ADD_PROPERTY(bool, is_restricted)
|
|
public:
|
|
Media_Query(ParserState pstate, String_Obj t = {}, size_t s = 0, bool n = false, bool r = false);
|
|
ATTACH_AST_OPERATIONS(Media_Query)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
////////////////////////////////////////////////////
|
|
// Media expressions (for use inside media queries).
|
|
////////////////////////////////////////////////////
|
|
class Media_Query_Expression final : public Expression {
|
|
ADD_PROPERTY(Expression_Obj, feature)
|
|
ADD_PROPERTY(Expression_Obj, value)
|
|
ADD_PROPERTY(bool, is_interpolated)
|
|
public:
|
|
Media_Query_Expression(ParserState pstate, Expression_Obj f, Expression_Obj v, bool i = false);
|
|
ATTACH_AST_OPERATIONS(Media_Query_Expression)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////////////////
|
|
// At root expressions (for use inside @at-root).
|
|
/////////////////////////////////////////////////
|
|
class At_Root_Query final : public Expression {
|
|
private:
|
|
ADD_PROPERTY(Expression_Obj, feature)
|
|
ADD_PROPERTY(Expression_Obj, value)
|
|
public:
|
|
At_Root_Query(ParserState pstate, Expression_Obj f = {}, Expression_Obj v = {}, bool i = false);
|
|
bool exclude(std::string str);
|
|
ATTACH_AST_OPERATIONS(At_Root_Query)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
///////////
|
|
// At-root.
|
|
///////////
|
|
class At_Root_Block final : public Has_Block {
|
|
ADD_PROPERTY(At_Root_Query_Obj, expression)
|
|
public:
|
|
At_Root_Block(ParserState pstate, Block_Obj b = {}, At_Root_Query_Obj e = {});
|
|
bool bubbles() override;
|
|
bool exclude_node(Statement_Obj s);
|
|
ATTACH_AST_OPERATIONS(At_Root_Block)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////
|
|
// Individual parameter objects for mixins and functions.
|
|
/////////////////////////////////////////////////////////
|
|
class Parameter final : public AST_Node {
|
|
ADD_CONSTREF(std::string, name)
|
|
ADD_PROPERTY(Expression_Obj, default_value)
|
|
ADD_PROPERTY(bool, is_rest_parameter)
|
|
public:
|
|
Parameter(ParserState pstate, std::string n, Expression_Obj def = {}, bool rest = false);
|
|
ATTACH_AST_OPERATIONS(Parameter)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
/////////////////////////////////////////////////////////////////////////
|
|
// Parameter lists -- in their own class to facilitate context-sensitive
|
|
// error checking (e.g., ensuring that all optional parameters follow all
|
|
// required parameters).
|
|
/////////////////////////////////////////////////////////////////////////
|
|
class Parameters final : public AST_Node, public Vectorized<Parameter_Obj> {
|
|
ADD_PROPERTY(bool, has_optional_parameters)
|
|
ADD_PROPERTY(bool, has_rest_parameter)
|
|
protected:
|
|
void adjust_after_pushing(Parameter_Obj p) override;
|
|
public:
|
|
Parameters(ParserState pstate);
|
|
ATTACH_AST_OPERATIONS(Parameters)
|
|
ATTACH_CRTP_PERFORM_METHODS()
|
|
};
|
|
|
|
}
|
|
|
|
#include "ast_values.hpp"
|
|
#include "ast_supports.hpp"
|
|
#include "ast_selectors.hpp"
|
|
|
|
#ifdef __clang__
|
|
|
|
// #pragma clang diagnostic pop
|
|
// #pragma clang diagnostic push
|
|
|
|
#endif
|
|
|
|
#endif
|